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peace or pieces
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Thanks but I cant take credit for the deign and shape...
One thing though, you really should just use normal mapping for the small details. I know it's meant to be a high poly model, but the wheels look so simple and yet they have a ton of polygons. =\
It looks good though but the render times should really be just a few seconds...do you just have a slow computer or what?
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My DA Page: [link] (Low & High poly 3D Mostly)
The polys on the wheels arnt that high. It might look like it in the wire because I have meshes under the tires. I made some of the stuff enclosed in the body so I can remove parts of the shell and show some of the mechanics, like the shocks and under caps on the tires...
My computers not slow, it hasnt been top of the line for a couple years, but its not bad... When i rendered just the mesh it was a couple seconds... The textures jumped it to 20 to 40 minutes and the lighting, specifficly the skylight pushed it to what it was in the end...
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